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Final Cut Studio - Video Training - Ripple Training

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Master Final Cut Pro 6
In April of 1999 Final Cut Pro was unleashed on the unsuspecting world of video post production. In just under 10 years this non-linear editor has caused a sea change in the news, television, and film industries. With countless movies, TV show, music videos, documentaries and commercials in it's pedigree, Final Cut Pro has become the new standard for digital storytellers and content creators all over the world. And with each new version, the app just keeps getting deeper and more powerful.
The good news is, the basic interface of Final Cut Pro has changed very little since version 1. The core elements that appealed to editors when it first launched, are the very things that have kept the user base loyal and each subsequent version continues to inspire veterans and first-time editors alike. Final Cut Pro 6, Getting Started is our flagship tutorial product designed to give you a bedrock of knowledge that will serve as your point-of-reference as you embark on your editing projects.
Get Up and Running in Final Cut Pro 6
If you are new to Final Cut Pro or just want to brush up on your editing skills, this hands-on tutorial will get you up to speed quickly with focused, efficient lessons. In this tutorial we start from the beginning and assume no prior knowledge of Final Cut Pro or Mac-based editing. Our tutorial walks you through the complete post production workflow, from initial video tape logging and capture to final output. Along the way you'll learn techniques to make you more productive using Final Cut Pro's arsenal of editing and compositing tools. Each step in the editing workflow is presented in easy-to-follow learning modules that include chapter markers you can use to navigate to the section you want to watch. It's the next best thing to having a one-on-one training session with a Pro.

Table of Contents
Getting Started
• Sytem Configuration
• File Organization
• Using Easy Setups
• Creating and Saving Projects
• Touring the Interface
• Arranging Your Windows
Capturing Video
• Setting a Scratch Disk
• Figuring out Storage Requirements
• Touring the Log and Capture Window
• Using Capture Now
• Using DV Start/Stop Detection
• More on Scratch Disks
Organizing Your Project
• Viewing Project Properties
• Importing Media
• Changing Bin Views
• Changing Text Size
• Creating Bins
• Sorting Clips By Columns
• Viewing Clips in Thumnail View
Working in the Viewer
• Scrubbing Your Clips in the Viewer
• Using the Transport Buttons
• Navigating with the JKL Keys
• Marking Clips
• Working in the Audio Tab
• Working with Timecode
• Understanding Clip Duration
Basic Editing
• Performing Overwrite Edits
• Performing Insert Edits
• Understanding 3-Point Edits
• Targeting Tracks
• Drag and Drop Editing
Working in the Timeline
• Selecting and Moving Clips
• Trimming with the Selection Tool
• Deleting Clips
• Deleting Gaps
• Deleting Timeline Segments
• Performing Ripple Edits
• Performing Roll Edits
• Performing Slip Edits
• Performing Slide Edits
• Trimming with the Keyboard
Working with Audio
• Adjusting Track Arrangement
• Targeting Tracks with the Patch Panel
• Syncing with Markers
• Adjusting Audio Levels with the Overlay
• Changing Audio Levels Over Time
• Working with Linked Selection
• Understanding Linked Clips vs. Linked Selection
• Linking and Unlinking
• Working with Stereo Pairs
• Maintaining Sync
• Mixing Audio witht the Mixer
• Automating a Mix
Applying Transitions
• Setting up and HDV Project
• Adding Transitions
• Changing Transition Duration
• Changing Transition Alignment
• Customizing Transitions
• Rendering a Transition
• Understanding Real Time Rendering
• Working with Media Handles
Applying Filters
• Applying Filters
• Adjusting Filters
• Reordering Filters
• Saving Favorite Filters
• Applying Filters to Multiple Clips
• Copying and Pasting Filters
• Applying a Color Correction Filter
• Using the Color Correction Filter to Remove a Color Cast
Composting
• Blending Images
• Adjusting Opacity
• Scaling a Clip
• Rotating a Clip
• Adjusting Clip Position
• Distoring a Clip
• Cropping a Clip
• Adjusting Motion Properties
• Applying a Composite Mode
Speed Changes
• Understanding the Speed Graph
• Constant Speed Changes
• Variable Speed Changes
• Changing the Speed Curve
• Changing the Curve Interpolation
• Using the Time Remap Tool
• Fit to Fill Edits
Titles
• Generating Text
• Modifying Text
• Using Image Drop Wells
• Considering Title Safe
• Using the Scrolling Text Generator
• Formatting Scrolling Text
• Adjusting Gap Width
Working with LiveType
• Making Titles Move
• Exporting for LiveType
• Setting Project Properties
• Opening a Template
• Modifying a Template
• Importing from LiveType to Final Cut Pro
• Using the Open in Editor Command
Multicam Editing
• Shooting with Multiple Cameras
• Creating a Multiclip
• Opening Multiclips in the Viewer
• Working with Multiclips in the Timeline
• Using Playhead Sync
• Cutting ''Live''
• Polishing the Edit
• Collapsing Multiclips
Output Your Work
• Printing to Tape
• Creating a DVD
• Outputting for iPod, Apple TV and the Web
• Understanding Compression
• Exporting to Compressor
• Working with the Batch Window
• Assigning a Compression Setting
• Assigning a Destination
• Naming Your Movie
• Assigning Multiple Targets
• Submitting the Batch
Mixed Format Editing
• Introduction
• Mixed Format Editing and Real Time
• New Easy Setup
• Conforming Options
• Adding Mixed Format Clips to a Sequence
• How Frame Rates Are Handled
• How Codecs Are Handled
• Achieving The Best Output Quality
Working with Motion Templates
• Adding a Video Template
• The Template Browser
• Alternate Ways to add a Template
• Editing a Template
• Modifying a Template in Motion
• Important Things to Remember
• Replacing Proxy Templates
Audio Enhancements
• Introduction
• Determining Peak Levels
• Traditional Work-Arounds
• Normalization and Gain
• Setting Peak Levels for Dialogue
• Why OMF?
• Exporting to OMF
• Importing OMF Files
• Working with Surround
• The Match Audio Outputs Command
Using the SmoothCam Filter
• Applying the SmoothCam filter
• Clip Analysis
• The Background Process Window
• Batch Processing
• SmoothCam Data Files and Xsan
• SmoothCam Data Files and Media Management
• Making Ajustments to the SmoothCam filter
• SmoothCam and Motion
Studio Integration
• Introduction
• Round Tripping
• Optical Flow Timing
• Sending to Motion
• Timing Options in Motion
• Frame Blending
• Optical Flow Explained
• Updating Motion Projects in Final Cut Pro
• Sending to Soundtrack Pro
• Sending Audio File Projects
• Adding a Compressor
• Non-destructive File Editing
• Updating Audio File Projects Changes in Final Cut Pro
• Sending Multitrack Projects
• Multitrack Editing in Soundtrack Pro
• Non-destructive Multitrack Editing
• Sending Multitrack Projects Back to Final Cut Pro
• Making changes to Multitrack Projects
• Sending to Color
• Limitations fo Sending Sequences to Color
• 2 Ways to Send Sequences to Color
• A Tour of Color
• Making Adjustments
• Sending the Color Project Back to Final Cut Pro
Log and Transfer
• Introduction
• MXF Explained
• The Log and Transfer Interface
• Opening a P2 Volume
• The Logging Area
• Adding Media to the Transfer Queue
• Pausing and Deleting Items in the Queue
System Requirements
• MAC G4 1Ghz or better
• MacOS X
• 8x or faster DVD ROM drive
• 512 megabytes or more of RAM
• QuickTime 7.0 or above
• Monitor Depth - Millions
• 1024 x 768 screen size or better

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